> nine agents still can’t deliver a baby in one month.
Very weird way to say this. Like it holds true for biological beings because pregnancy by default has a fixed timeline. But how does this apply to AI? Also what even is an "agent"? Are they distinct worker units on a program or the same worker unit split into multiple instances?
Why are we assuming agent = man when its a computer program?
The part of Brooks that still holds for me as a solo developer is that the cost sits in coordination and understanding, not typing. AI makes producing code cheaper, but reviewing it, keeping the design coherent, and remembering why things were done still takes the same attention. I have found small, well-bounded tasks with tests work well, while open-ended changes across many files create review work that cancels the speedup. So the useful question is how much of a change I can verify quickly.
> "Adding agents to a project with unclear requirements gets you the wrong answer faster."
The thing is it gets you the wrong answer so fast it’s now the best way to figure out the right requirements.
> nine agents still can’t deliver a baby in one month.
Very weird way to say this. Like it holds true for biological beings because pregnancy by default has a fixed timeline. But how does this apply to AI? Also what even is an "agent"? Are they distinct worker units on a program or the same worker unit split into multiple instances?
Why are we assuming agent = man when its a computer program?
The part of Brooks that still holds for me as a solo developer is that the cost sits in coordination and understanding, not typing. AI makes producing code cheaper, but reviewing it, keeping the design coherent, and remembering why things were done still takes the same attention. I have found small, well-bounded tasks with tests work well, while open-ended changes across many files create review work that cancels the speedup. So the useful question is how much of a change I can verify quickly.