Voiden, an open-source API client where every request is a Markdown file in your repo, with the environment, tests and docs in the same file. It runs locally with no account, works in CI, and agents can run the same requests over MCP. We open-sourced it this year. https://voiden.md/
I've been building Splorbit for about a year (pretty much since Claude got good at coding). The demo is live now for Steam Next Fest! If you like horde survival games like Vampire Survivors and Brotato you will like it. https://splorbit.vercel.app/
I'm making a browser-based MMO experience of sorts for the 1999 Dreamcast game Shenmue - it's still pretty rough around the edges but people who like the game have liked it so far. The full working storyline mode will be out this week:
I'm getting reports of performance issues for TerraSunder from a couple people so if you run into them, submitting a performance report in the settings would help me a lot!
I have some other cool projects listed on my site here, including a browser-based version of EverQuest that plays itself: https://brynnbateman.com/
An AI orchestrator for anybody - https://github.com/looptroop-ai/LoopTroop
An workout tracker based on Bryan Johnson workouts, but at home - for me, but anyone can use it - https://github.com/liviux/Bryan-Johnson-workout-tracker
A startup tracker - claude is working between usage limits.
Sky is the limit these days
Voiden, an open-source API client where every request is a Markdown file in your repo, with the environment, tests and docs in the same file. It runs locally with no account, works in CI, and agents can run the same requests over MCP. We open-sourced it this year. https://voiden.md/
I've been building Splorbit for about a year (pretty much since Claude got good at coding). The demo is live now for Steam Next Fest! If you like horde survival games like Vampire Survivors and Brotato you will like it. https://splorbit.vercel.app/
I'm making a browser-based MMO experience of sorts for the 1999 Dreamcast game Shenmue - it's still pretty rough around the edges but people who like the game have liked it so far. The full working storyline mode will be out this week:
https://www.newyokosuka.com/
I'm also close to finishing an browser-based client for the MMOFPS Planetside:
https://terrasunder.net/play/
I'm getting reports of performance issues for TerraSunder from a couple people so if you run into them, submitting a performance report in the settings would help me a lot!
I have some other cool projects listed on my site here, including a browser-based version of EverQuest that plays itself: https://brynnbateman.com/
EQ project is https://idlequest.net/