2 comments

  • gamerdrome an hour ago

    I thought I’d share this side quest I’ve been working on as it’s been a bit of fun.

    It started when taking the train to work and regularly hitting internet dead zones, so I initially downloaded Ollama and OpenCode to see if I could keep building while offline.

    The first iteration was an installer that worked out what models I could reasonably run locally (as I wasn’t really sure what my machine would be able to do).

    After that, I kept running into cases where an agent would say it had completed a task with a detailed description of the changes it had made but the file hadn’t actually changed.

    The project then expanded into an Orchestrator inside OpenCode. It decides how complex a task is and delegates parts of it to subagents, potentially using different local models. Depending on the task, agents can then explore, plan or research something before passing to a coding agent.

    The coding agent updates then gets passed to a verifier and complex changes can also go through a separate reviewer.

    So, for simple task:

    Coder -> Verifier

    or for something more complex:

    Explorer -> Planner -> Coder -> Verifier -> Reviewer

    There’s also a Researcher when more knowledge is needed.

    It’s still an experiment as I’m not sure yet how far this approach can push smaller local models.

  • an hour ago
    [deleted]