Fair point about game development. I'm definitely looking more towards creative tools (like music production apps) because making a game engine is just a Herculean task. I've found that velocity is good (i.e. one meaningful feature every day or two) in the early stages of building for the web without AI.
Non-AI-assets: yup, this is sensible. AI is a signal of being unconcerned about being seen as a cheat, absence is good.
Non-AI-code: forget it, you won't be able to avoid it in your libraries, and you won't write the whole engine from scratch.
It's possible to write a whole modern engine without it, but you won't, you'll spin wheels chasing features and never ship.
Fair point about game development. I'm definitely looking more towards creative tools (like music production apps) because making a game engine is just a Herculean task. I've found that velocity is good (i.e. one meaningful feature every day or two) in the early stages of building for the web without AI.