Quake – 30th Anniversary Update

117 points | by dsubburam an hour ago

52 comments

  • html5cat a few seconds ago

    Surprised they didn't port these to Mac yet. Between M series and Game Porting Toolkit (4 now?) it seems like small effort can unlock huge wave of new players nostalgic for childhood game.

  • ZuLuuuuuu 41 minutes ago

    It is nice to see Quake getting some love from the publisher, but I feel like it is not enough.

    A bit controversial opinion maybe but I really like Quake Champions and I spent a good amount of time playing it. I even bought some battle passes and merch to support the development. I was really sad that they basically put the game to life support just 1.5 years after its release. The game improved so fast during those 1.5 years, we were getting significant improvements with every patch. I always wondered how much more it would improve if they put just 1 more year into its development.

      madewithdrama 25 minutes ago

      With the failure of Quake champs, unreal tournament 4, and diabotical in the past decade, I don't think we can blame the developers for not trying hard enough. All three were great games (regardless of how nit-picky the players might be), and all three failed at attracting and maintaining new players.

        mikepurvis 9 minutes ago

        I think games that are heavily reliant on online pvp are just always going to struggle with being more niche appeal. Matchmaking is hard to do well and consistently, and managing the skill/progression curve is hard— there's gotta be things in there to master, but also new players will never join if they're just getting stomped every game because they can never catch up.

        This tension has arguably been a contributing factor in the collapse of the ARC Raiders playerbase, with a huge population who joined primarily to shoot and loot the robots eventually confronting the realities of a pvpve game, and peacing out for good after getting shot in the back or ambushed too many times.

        baal80spam 20 minutes ago

        > all three failed at attracting and maintaining new players

        This means that they not necessarily were all that great.

          madewithdrama 11 minutes ago

          They were great examples of what an arena shooter should be. Smooth movement, balanced weapons, well designed maps. The people who had experience with arena shooters liked them. Most new players did not want to get rekt for months on end while they learned the basics, however.

            TulliusCicero 3 minutes ago

            > Most new players did not want to get rekt for months on end while they learned the basics, however.

            If that's the new player experience, you done fucked up. Making sure new players actually have fun is a critical part of the game's design. You can't just rely on "...and then new players will have to spend 50-60 hours getting demolished before they start having a good time."

            Easing that transition could mean different things -- a campaign, skirmish mode vs bots, full-on PvE co-op mode, automatching that actually works, whatever -- but you do need something effective.

          moomin 18 minutes ago

          Only in the rather reductive sense of “the vast majority of gamers are into other genres now”.

          acron0 17 minutes ago

          It can also mean the market has shifted which is more the case imo.

  • thecrumb an hour ago

    I have no idea what any of these are LOL

    Dawn of the Machine is available as a free update for Quake owners on XBOX Series X/S, XBOX One, Microsoft PC Store, Game Pass, PC Game Pass, Steam, PlayStation 5, PlayStation 4, Nintendo Switch 2 (via backwards compatibility), and Nintendo Switch versions of Quake.

    I do still have my Quake CDs...

      bsimpson 42 minutes ago

      Same.

      Weird to see a DLC for a game that's older than Steam. Would have been more interesting if they released the WADs or whatever that you could play on the open source version of the game. (All of this is interesting in light of MS's recent hallowing of their game studios.)

      When Quake was popular, CDs were far and away the most popular install method. They're locking a lot of OG owners out (unless they're hoping to drive a trickle of $4 Steam sales).

        officeplant 24 minutes ago

        These are out for the enhanced release all owners of Quake on Steam/GoG got for free when Nightdive remastered Quake I/II.

        Unfortunately they break the limits of the original game engine and usually require something like Darkplaces[0] to run. Although I highly recommend darkplaces for even players of the original Quake because the QoL improvements are nice.

        [0]https://github.com/darkplacesengine/darkplaces

        efficax 37 minutes ago

        They're called "pak"s for quake :)

      gambiting an hour ago

      Quake launched 2 full years after Playstation 1, so I find it somewhat unlikely you've never heard of a Playstation. And if you have it on CDs you must have played it on PC with Microsoft Windows, so I'd assume a Microsoft PC Store should at least let you guess what it is.

        nizmow 35 minutes ago

        Quake was a DOS game.

          gambiting 23 minutes ago

          It was actually both in one executable. Pretty neat. But I will agree that OP might have played it in Microsoft Dos on a PC, so the original point still applies.

  • parasti an hour ago

    Every emoji in this post seems bigger than the last.

      sph 9 minutes ago

      Likely em units and missing closing tags.

      silversmith an hour ago

      Where did that trend start? Who writes like that, with emoji bullet points? I'm seeing it around, but surely nobody looks at that and says "yeah that's good"?

        pvtmert an hour ago

        Around 2020, I think tools like Notion (notion.so) made it popular. Even the Huggingface itself is an emoji...

          walrus01 17 minutes ago

          I remember when someone registered (poopemoji).la

          https://xn--ls8h.la/

          walrus01 17 minutes ago

          I remember when someone registered (poopemoji).la

          https://xn--ls8h.la/

          It does show up as the poop emoji followed by .la in google search results, but not in a firefox address bar.

        _verandaguy an hour ago

        LLM-driven writing's been a big part of this trend, unfortunately.

          efskap 9 minutes ago

          But that means it had to be a trend already to be overrepresented in the training corpus, right? Or was it just something the RLHF evaluators got a kick out of...

            dawnerd 5 minutes ago

            It was common before but the LLMs took it to the extreme. They seemed to have mostly fine tuned it though. Page copy definitely smells like ai

        markedathome 43 minutes ago

        I've really seen it a lot in Discord channels that have [emoji]channelname Occasionally in some channels lists may be bullets with emojis particularly the welcome/rules, usually to match reaction emojis, or to automate channel(s) selection (click on the youtube icon to get notified when a youtube vid is posted, etc.)

        mgfist an hour ago

        ChatGPT was the first place to really do it to this extent

        2OEH8eoCRo0 an hour ago

        Look inward at our infantile and excessively positive industry. We are just trying to have fun! Do you hate fun?

      grenoire an hour ago

      Did an LLM draft this garbage copy?

  • joshmarinacci an hour ago

    Is this an update for the original quake or do you need one of the newer ones?

      AgentME an hour ago

      It's for people who own the original game on Steam or one of the other supported digital storefronts.

      testfrequency an hour ago

      New. Modern platform versions from their respective stores.

  • jiffygist an hour ago

    Does the new episode work well in opensource ports? (don't feel like installing steam rn and don't care about nightdive port)

      eseymour an hour ago

      The modding changes mentioned at the bottom of TFA seem to imply that text strings won't render properly until the source ports are updated. You're going to have to install the NightDive port anyway to download the new episode. I don't think they have a separate download for it. I'd imagine everything else might work okay already or will be fixed alongside the string issues.

      AgentME 40 minutes ago

      They need changes to support it, but I don't expect it to take long. Both vkQuake and IronWail work well with the previous new official episode (Dimension of the Machine) and the remastered models after they were updated for that.

  • RobRivera an hour ago

    I have zero real excuse for never having built the game from source.

    I have played with the modding surface available in the quakeC files tho!

    I was experimenting with a game design element where firing a weapon didnt decrement the ammo, but auto fired.

    In other words, you always fired whatever you had out, removing the ammo hoarder behavior, but also makes you very cognizant about explosive barrels and where you point that rocket.

  • bsimpson 41 minutes ago

    I had the Mac version of Quake II.

    They encoded the game as an audio CD, so you could toss the disc in a boombox and listen to the soundtrack when you weren't playing. Very cool!

      nizmow 37 minutes ago

      This was actually just how CDDA music tracks worked in almost all CD games in the late 90s. :)

      ZiiS 37 minutes ago

      Strictly speeking the was a seperate track with the game, the music was just in the native Audio CD format.

      cosmotic 36 minutes ago

      This was very common at the time. I suspect there was a technical reason, maybe freeing up the CPU and memory from dealing with music and offloading that to the CDROM drive.

        formerly_proven 8 minutes ago

        There's a reason you used to have a separate four-pin cable going from the CD drive to the sound card ;)

      rzzzt 33 minutes ago

      How many hours did you play when you found out you can dismiss the "computer updated" notification?

  • namdnay 30 minutes ago

    If you read this and you haven’t played arcane dimensions yet, drop everything and go and do that. It makes the quake the best single player FPS ever. The mechanics are even better than vanilla quake, the maps are gorgeous, the enemies diverse and fun. Absolute perfection

      sph 5 minutes ago

      I adore Quake custom levels, but any time I want to play one, the half thousand source ports, the accessory tools to manage wads that work only on Windows (I'm on Linux), figuring out how to get a shady copy of the original .wad from shady sites, all send my brain into analysis paralysis and I just lose any interest. I must have tried half a dozen times over the years, and every time there's even more options and recommendations than last time.

  • ZiiS 40 minutes ago

    Whilst they owe me nothing with the amount I played my CD, feels a bit harsh to trade on the 30th aniversary but only support much newer sales.

  • fiatpandas 11 minutes ago

    Is there a technical reason why this update won’t land on GOG?

      Uvix 2 minutes ago

      The FAQ reads as "not yet", not "won't". This is second-hand but my impression is that publishing patches through GOG is not as easy as through other platforms (possibly because of their need to build new installers?).

  • scoofy 33 minutes ago

    Reminder that the NIN Quake soundtrack rules: https://www.youtube.com/watch?v=Mv5Jvr2Fp48&list=PLs7s7YCW40...

  • system2 28 minutes ago

    I have Quake on Steam. Just updated, but I do not see Dawn of the Machine.

      markus_zhang 14 minutes ago

      I see it at the bottom once you select "NEW GAME".

  • nsxwolf 37 minutes ago

    Does it work with the MS-DOS version?