I could probably write a blog post with the opposite title, sth. like "My life got ruined by the Commodore C64". Equally hyperbolic, the narrative would go something like this: I was the exact same child/teen as the guy from the other blog, but the problem from 2026 me is that I got lured into IT through games and BASIC, and now I so wish I had chosen a different career. Alas, it's all I can do, and at this point in my life, changing careers is not a viable option.
There was this era in the late 70's and early 80's where this story is ubiquitous. And while we are all in our 50s or later now, it's interesting that we were essentially the "first generation".
When I went to work in the early 90s we were already the "old guys". Out in the real world everyone[1] who could use a computer at all was under 30. And we'd all cut our teeth on Apple 2's and Spectrum and Commodore and BBC and so on.
[1] yes there were folks from before that saw a PDP or whatever but they were rare, and usually either deep in academia or IBM etc.
Commodore 64 was quite popular in Europe too, but I believe more successful was the Sinclair Spectrum (and some copycats behind the iron curtain).
In my case, too, it was the Speccy and later the Sinclair QL, when it got really affordable; I owe my life to the QL :)
I'm curious about something. A lot of older programmers, like Terry Davis who was fairly well known in Korea back in the day, seem to really love the Commodore 64. Is there a reason for that? I'm not from that generation myself. If I had to pick, my nostalgia lies with Windows 95 to 98. So I wonder, what kind of memories does the Commodore hold for the generation of programmers older than me?
The C64 had a good game library. While the C64 does have a cartridge and tape deck port, most games were sold on floppy disks. The C64 does not auto-boot disks, so when you turn on the power switch, you are immediately met with a BASIC "Ready." prompt. You have to type in a magic incantation to start the program on the disk
LOAD "*",8,1
The curious will wonder what else can be done in BASIC? Or what if you don't have any games you want to play? It usually starts from there. This generation of Commodore computers has an excellent beginner's programming guide [0] in the box. Want to change the colors on the screen, or make a sound? The manual shows you what values to POKE into memory to make that happen.
The Programmers' Reference Guide [1] has a good introduction to assembly and machine language, if you want to go deeper.
I'm looking through the user guide (0 link), and it's pretty interesting. It's fascinating how the structure is laid out in a way that lets you grasp how everything works all at once.
Of the 1980s 8-bit computing era, the Commodore 64 was the "best value" for getting a lot of functionality for the price. It had 64k of RAM when some others only had 16k. It had a really good built-in sound chip with polyphonic sounds (makes it richer sounding for programming video games music and sound effects). Some other computers had cheaper chips with monophonic sound which makes simplistic beeps and tones. It outsold all the other computers like Apple II, Atari 400/800, Texas Instruments TI-99, etc. This meant it had a big ecosystem of 3rd-party add-ons.
The article talks about COMPUTE! magazine. They often had free games where they listed the source code in the magazine pages. The reader would then manually type in the code by hand into the computer and save it to floppy or tape drive. The magazine would have the same game ported to different computers so there would be separate source code listings for Commodore, Atari, etc. The Commodore 64 versions of the game would always end up being the best version to run because of the hardware advantages mentioned above.
At the time personal computers didn’t do that much, lots of work places had no computers and libraries (in the uk at least) wouldn’t have had a computer you could use.
Commodore 64’s let you play games and do other stuff (write docs/print, make music, make art) they jump started a generation of us onto computers and what we could do with them.
No one realised at the time that eventually you can sit on the toilet and have a video conference with a thousand people so they were what they were, fun, useful things to have that matched the current time and place.
When windows came along we all built pc’s and learned how to use those, generally fighting with sound card drivers.
The 6510 CPU was easy to programme in assembler and it was supported by a graphics chip VIC and a sound chip SID who both had some fun tricks up their sleeves (not like a graphics card, much much more simple).
For their time and the price they were quite capable and fun to use.
For many of us, it was our first computer. It was very simple to understand at every level and very hackable. I was very young when I used it, but I learned so much about the internals of computers.
Thank you. A lot of Western developers a couple generations older than me have fond memories of the Commodore 64, and now I can see why. Thanks for letting me know. Have a nice day.
I could probably write a blog post with the opposite title, sth. like "My life got ruined by the Commodore C64". Equally hyperbolic, the narrative would go something like this: I was the exact same child/teen as the guy from the other blog, but the problem from 2026 me is that I got lured into IT through games and BASIC, and now I so wish I had chosen a different career. Alas, it's all I can do, and at this point in my life, changing careers is not a viable option.
So, thanks C64!
I still love you, though...
There was this era in the late 70's and early 80's where this story is ubiquitous. And while we are all in our 50s or later now, it's interesting that we were essentially the "first generation".
When I went to work in the early 90s we were already the "old guys". Out in the real world everyone[1] who could use a computer at all was under 30. And we'd all cut our teeth on Apple 2's and Spectrum and Commodore and BBC and so on.
[1] yes there were folks from before that saw a PDP or whatever but they were rare, and usually either deep in academia or IBM etc.
Commodore 64 was quite popular in Europe too, but I believe more successful was the Sinclair Spectrum (and some copycats behind the iron curtain). In my case, too, it was the Speccy and later the Sinclair QL, when it got really affordable; I owe my life to the QL :)
I'm curious about something. A lot of older programmers, like Terry Davis who was fairly well known in Korea back in the day, seem to really love the Commodore 64. Is there a reason for that? I'm not from that generation myself. If I had to pick, my nostalgia lies with Windows 95 to 98. So I wonder, what kind of memories does the Commodore hold for the generation of programmers older than me?
The C64 had a good game library. While the C64 does have a cartridge and tape deck port, most games were sold on floppy disks. The C64 does not auto-boot disks, so when you turn on the power switch, you are immediately met with a BASIC "Ready." prompt. You have to type in a magic incantation to start the program on the disk
The curious will wonder what else can be done in BASIC? Or what if you don't have any games you want to play? It usually starts from there. This generation of Commodore computers has an excellent beginner's programming guide [0] in the box. Want to change the colors on the screen, or make a sound? The manual shows you what values to POKE into memory to make that happen.The Programmers' Reference Guide [1] has a good introduction to assembly and machine language, if you want to go deeper.
[0] https://archive.org/details/Commodore_64_Users_Guide_1982_Co...
[1] https://archive.org/details/Commodore_64_Programmers_Referen...
[2] https://archive.org/details/commodore-1541-disk-drive-users-...
I'm looking through the user guide (0 link), and it's pretty interesting. It's fascinating how the structure is laid out in a way that lets you grasp how everything works all at once.
Of the 1980s 8-bit computing era, the Commodore 64 was the "best value" for getting a lot of functionality for the price. It had 64k of RAM when some others only had 16k. It had a really good built-in sound chip with polyphonic sounds (makes it richer sounding for programming video games music and sound effects). Some other computers had cheaper chips with monophonic sound which makes simplistic beeps and tones. It outsold all the other computers like Apple II, Atari 400/800, Texas Instruments TI-99, etc. This meant it had a big ecosystem of 3rd-party add-ons.
The article talks about COMPUTE! magazine. They often had free games where they listed the source code in the magazine pages. The reader would then manually type in the code by hand into the computer and save it to floppy or tape drive. The magazine would have the same game ported to different computers so there would be separate source code listings for Commodore, Atari, etc. The Commodore 64 versions of the game would always end up being the best version to run because of the hardware advantages mentioned above.
https://www.google.com/search?q=compute%21+magazine+program+...
At the time personal computers didn’t do that much, lots of work places had no computers and libraries (in the uk at least) wouldn’t have had a computer you could use.
Commodore 64’s let you play games and do other stuff (write docs/print, make music, make art) they jump started a generation of us onto computers and what we could do with them.
No one realised at the time that eventually you can sit on the toilet and have a video conference with a thousand people so they were what they were, fun, useful things to have that matched the current time and place.
When windows came along we all built pc’s and learned how to use those, generally fighting with sound card drivers.
The 6510 CPU was easy to programme in assembler and it was supported by a graphics chip VIC and a sound chip SID who both had some fun tricks up their sleeves (not like a graphics card, much much more simple). For their time and the price they were quite capable and fun to use.
For many of us, it was our first computer. It was very simple to understand at every level and very hackable. I was very young when I used it, but I learned so much about the internals of computers.
Thank you. A lot of Western developers a couple generations older than me have fond memories of the Commodore 64, and now I can see why. Thanks for letting me know. Have a nice day.