2 points | by TonyAlicea10 an hour ago
2 comments
As somebody who grew up in the era of MS-DOS and QBASIC - it's pretty amusing to see two AI-assisted GORILLA.BAS web games in the past week.
https://news.ycombinator.com/item?id=48856350
Can also play the original as well online
https://classicreload.com/play/qbasic-gorillas.html
Feedback
- the wind/round text should NOT be placed over buildings because.... one of the buildings is gray thus making it almost impossible to read.
- I'd honestly get rid of the pseudo-CRT scanline filter - it looks grainy more than anything. For a better reference see https://github.com/gingerbeardman/webgl-crt-shader
- When implementing camera follow one thing you need is a sort of "grace window". Right now it's so tightly coupled to the movement of the banana it practically gives you whiplash.
I hadn’t seen the other one! I grew up with this as well.
I like the camera grace window idea. I’ve been pondering how to handle the post-hit zoom in.
Good call on the wind text. I like the filter (?). I’ll look at your link.
Thanks for the feedback!
As somebody who grew up in the era of MS-DOS and QBASIC - it's pretty amusing to see two AI-assisted GORILLA.BAS web games in the past week.
https://news.ycombinator.com/item?id=48856350
Can also play the original as well online
https://classicreload.com/play/qbasic-gorillas.html
Feedback
- the wind/round text should NOT be placed over buildings because.... one of the buildings is gray thus making it almost impossible to read.
- I'd honestly get rid of the pseudo-CRT scanline filter - it looks grainy more than anything. For a better reference see https://github.com/gingerbeardman/webgl-crt-shader
- When implementing camera follow one thing you need is a sort of "grace window". Right now it's so tightly coupled to the movement of the banana it practically gives you whiplash.
I hadn’t seen the other one! I grew up with this as well.
I like the camera grace window idea. I’ve been pondering how to handle the post-hit zoom in.
Good call on the wind text. I like the filter (?). I’ll look at your link.
Thanks for the feedback!