Factories are places for the mass production of identical or nearly identical widgets.
There are some kinds of mass produced software, like the low value apps that lots of businesses want to have for some reason and that should have been websites instead.
But actual progress comes from software that isn't mass produced. So choose your ambitions wisely.
I agree that awe and accessibility are often opposed, and that children are easily inspired by things that feel tractable but not boring
I like the idea that we can teach children to feel inspiration instead of intimidation when learning how things work
There is an interesting interplay between mystery and motivation. Churches/theologians generally are good with this interplay.
I disabled quiet mode and I don't know what is revealed.
I guess it's showing user's location, maybe simulating their cursor in some way, but I don't know for sure how he's doing this.
Sometimes, a factory is just smoke and mirrors.
https://constructionreviewonline.com/intels-20-billion-ohio-...
so what is a software factory then?
A dubious analogy.
Factories are places for the mass production of identical or nearly identical widgets.
There are some kinds of mass produced software, like the low value apps that lots of businesses want to have for some reason and that should have been websites instead.
But actual progress comes from software that isn't mass produced. So choose your ambitions wisely.
Probably something related to Java
Which is an island. So who put the factory onto Jawa/Indonesia?
like a play-doh factory but more sweaty
Marketing BS
Nope, a "gang of four" pattern from the book on architecture patterns.