A while back, I implemented a paper that had showed up on HN for a course project (Dense, Interlocking-Free and Scalable Spectral Packing of Generic 3D Objects).
Over the holidays, I cleaned up the implementation (with the help of Claude Code, although this is not an advertisement for it) and released it on GitHub.
If anyone needs fast 3D packing in python, do give this a shot. Hopefully I have attributed all the code/ideas I have used from elsewhere properly (if not, please feel free to let me know).
A while back, I implemented a paper that had showed up on HN for a course project (Dense, Interlocking-Free and Scalable Spectral Packing of Generic 3D Objects).
Over the holidays, I cleaned up the implementation (with the help of Claude Code, although this is not an advertisement for it) and released it on GitHub.
If anyone needs fast 3D packing in python, do give this a shot. Hopefully I have attributed all the code/ideas I have used from elsewhere properly (if not, please feel free to let me know).